v0.0.1
Among Us Client
class
Game
Properties
process
code
started
players
Methods
isPublic
setPlayerSpeed
getPlayerSpeed
getEmergencyMeetings
setEmergencyMeetings
getImpostors
setImpostors
getCommonTasks
setCommonTasks
getLongTasks
setLongTasks
getTotalTasks
getCompletedTasks
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index
/
Structures
/
Game
Class
Game
Defined in Game.ts
Constructor
constructor
(
process
:
AmongUsProcess
class
AmongUsProcess
AmongUsProcess
)
Properties
process
:
AmongUsProcess
class
AmongUsProcess
AmongUsProcess
code
:
string
started
:
boolean
players
:
PlayerCollector
class
PlayerCollector
Collectors/
PlayerCollector
Methods
isPublic
()
:
number
setPlayerSpeed
(
speed
:
number
)
:
void
getPlayerSpeed
()
:
number
getEmergencyMeetings
()
:
number
setEmergencyMeetings
(
meetings
:
number
)
:
void
getImpostors
()
:
number
setImpostors
(
impostors
:
number
)
:
void
getCommonTasks
()
:
number
setCommonTasks
(
tasks
:
number
)
:
void
getLongTasks
()
:
number
setLongTasks
(
tasks
:
number
)
:
void
getTotalTasks
()
:
number
getCompletedTasks
()
:
number